Sunday 25 October 2009

More Chat...



I seriously need some proper sound recording equipment, not just my Macbook's webcam.

Saturday 24 October 2009

Friday 23 October 2009

Tidying Stuff Up





Tidying up the hair...

Thursday 22 October 2009

Final Shading



This is the final shading I'm going to use for this animation. Obviously all the imperfection with the cloth sim need to be sorted out...etc...this is just a rush job so I could play about with how things look.

Wednesday 21 October 2009

More more more...






Same again, but toon shaded.



Today was a day of doing stuff that bore no significant progress, but needed to be done for things in the future, such as setting everything up for facial animation, which takes ages...and linking all the controls....but I did do a quick and messy walk cycle as a test.

Tuesday 20 October 2009

Time for clothes...



Just testing out a relatively 'extreme' position to check whether I did anything wrong with my cloth setup...turns out it's fine! Woo!

Monday 19 October 2009

Me again...

Rigging!


Toes!

Fingers!

Sunday 18 October 2009

Saturday 17 October 2009

Friday 16 October 2009

Me, me, me...

Started work on my new version of myself, while I'm rendering off some Lighthouse stuff:

A little bit too chinny so far...
This is what I've done so far. In the end I decided I wanted something that looked a lot more like the version of myself in my drawings...which is far more stylised and cartoony.

Initially I started out using photographs of my own face...as my interpretation of my drawings in my previous attempt at this resulted in a slight strange looking version of me. However the results were far too realistic...and was not the result I wanted.

Tuesday 13 October 2009

David Again...



Currently rendering out this.

Facial Structure

Playing Computer Games

Different Position / Expressions

Here's some drawings for a new version of me that I'm going to make, now that I kind of know what I'm doing. Got a few ideas for it's use in various potential pieces of work...

Monday 12 October 2009

Animation



Victory!


Another test render...

...and another. Still playing aorund in post to get things looking right.

Saturday 10 October 2009

Non Walk Cycle Walking



...better but still not perfect.



...try again...

Friday 9 October 2009

Jump!



Back on the animation tutorials. Brushing up before I get animating the section of this animation I have planned out. Only doing about 15 or so shots. I feel it's time to move on after that...

Tuesday 6 October 2009

Fake Depth of Field

Camera lense effects using render layers, and then blurring in After Effects (it's quite subtle and hard to see on compressed video).

Static Camera:



Moving Camera:

Monday 5 October 2009

HD Rendering


Okay...I want to make my animation in HD. However rendering stuff out in HD takes absolutely ages....especially on my crappy computer. I'm going to, however, attempt to fake it. Since my character is the focus of the animation, she's going to be properly rendered out in HD. The rest of the scene is going to be rendered out at 1/2 HD (similar to PAL res really), scaled up, and post processed, to get rid of some of the pixelation. It will look a bit more blurry...but will still have the drawn look I'm going for...hopefully. This is a test frame.

Sunday 4 October 2009

Saturday 3 October 2009

Friday 2 October 2009

House Continued...

House Design


Thursday 1 October 2009

Island So Far...

House so far...

Working on the house at the moment. The actual building is modelled...need to add a bit of plantage.